Maya LT Dota 2 Tutorial -- Section 1 Part 2

In Part 2, you’ll learn how to model a more complicated part of the sword, the hilt. In Section 1, Paul Kind will walk you through polygonal modeling in Maya LT by showing you how to build a simple high-poly sword for one of his favorite Dota2 heros, OmniKnight. Section 1 Part 1: Introduction and Blade Modeling Section 1 Part 2: Starting / Roughing the Hilt Section 1 Part 3: Finalizing the Hilt Section 1 Part 4: Finishing the sword’s remaining elements and cleanup. Download the sword asset for this tutori
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