Maya LT for Unity Developers: Material Creation and Adjustment

In this series Wes McDermott goes through various aspects of using Maya LT to create assets for games using Unity. Find Wes on Twitter, @the3dninja. In this video, Wes covers UV maps and material creation in context of using them in Unity. Wes starts out by showing the UV unwrap tools in Maya LT, then moves on the applying materials and what the various types of materials are, discusses ShaderFX, and shows vertex color painting.
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