Maya LT for Unity Developers: Texture Baking with Turtle

In this series Wes McDermott goes through various aspects of using Maya LT to create assets for games using Unity. Find Wes on Twitter, @the3dninja. In this video, Wes gives an introduction to using the Turtle Texture Baking technology built into Maya LT, in consequence of using Unity. Wes shows a common workflow for baking low resolution textures from a higher resolution source surface, using the Turtle baking features built into Maya LT.
Back to Top