#RiggingInMaya | Part 06 | Painting Skin Weights

Hello and welcome in my #rigging in #Maya series. We have the skeleton, and the model is now skinned, so next let’s take a look at updating the skin weights, so it deforms in a much more natural way. --------------------------------------------------------------------------------------------------------------------------------- 00:00 Introduction 00:09 Channel Support Options 01:14 Character Pose 01:47 Weight Blocking 03:19 Mirroring Skin Weights 05:17 Weight Softening 05:53 Weight Distribution 06:26 Weight Painting Continued 25:25 Weight Cleaning 26:18 Join the antCGi Club --------------------------------------------------------------------------------------------------------------------------------- Visit the antCGi Store - Join the antCGi Club - Say “Thanks!“ with a Coffee - Follow On Twitter -
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