#RiggingInMaya | Part 10 | Spine FK & IK Systems

Hello and welcome in my #rigging in #Maya series. We have the controls, and the control joints are in place, so let’s build the main spine rig. For this character we are going to give the animator both IK and an FK controls, but with the IK spine we are going to use spline IK. --------------------------------------------------------------------------------------------------------------------------------- 00:00 Introduction 00:12 Channel Support Options 01:17 Additional FK Controls 01:43 Control Organisation 02:26 Control Cleaning 04:44 FK Spine Controls 07:25 COG Control Support 08:46 IK Spine Control Joints 14:57 Spline IK 17:46 Adjust Spine Influence 18:54 Spline Twist & Roll Support 28:38 Root Control Support 32:04 Join the antCGi Club --------------------------------------------------------------------------------------------------------------------------------- Visit the antCGi Store - Join the antCG
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