Hello and welcome to a new series where I explore #rigging in @Autodesk #Maya.
The plan is to take things back to basics as I go through each element separately, so you get a clearer understanding of the whole process. Once the fundamentals have been covered, I will then move on to more advanced systems so by the end you will have all the tools you need to build your own complex rigs.
For the first video I wanted to go right down to the #fundamentals of any rig and focus entirely on the nodes used in the construction of the skeleton and those are the #joints.
So in this video we will be looking at –
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00:00 Introduction
01:11 Create Joints
02:22 Use Shelf to Create Joints
02:45 Symmetry
03:53 Symmetry Connection Off
06:00 Joint Node Visibility Scale
06:30 Joint Nodes Global Visibility Scale
07:50 Rotation Manipulator
08:23 True Rota
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