Blender 2.8 Character Modeling - Part 1 of 8: How to Make a Base Mesh

Part 1 of 8 of a character modeling series where we make a base mesh using a blueprint as a guide in Blender 2.8. Chapters 0:00 Introduction & Dropbox Blueprints 0:24 Built-in Blender Add-ons Used & Settings 1:03 Adding the Blueprints 2:36 Building the Base Mesh - Head 7:26 Building the Base Mesh - Torso 12:30 Building the Base Mesh - Legs 14:24 Building the Base Mesh - Arms 16:15 Building the Base Mesh - Hands 20:20 Building the Base Mesh - Feet 22:16 Cleanup Dropbox Link to Base Mesh Blueprint Series Links Part 1: How to Base Mesh - Part 2: How to Join & Sculpt - Part 3: How to Base Accessories - Part 4: How to Detail Accessories - Part 5: How to Head & Body Retopology - Part 6: How to UV Unwrap - Part 7: How to Texture Paint - Part 8: How to Rig & Composite - Gumroad link to free MACHIN3tools add-on Let’s Connect Instagram: @russellmidfield Twitter: @russellmidfield Facebook: Russell Midfield Discord: russellmidfield#9667 Music Youtube Audio Library
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