Eyelid Rig - Shape Keys | Blender Rigging For Animation

This is the first of four videos I’ll be making where I’ll investigate types of eyelid rigs. Download the files here: Rig Method: Action Constraint: Eyelid Geometry: 0:00 - Introduction 0:42 - Add the shape key 1:00 - X-mirror 1:10 - Making the shape 2:40 - Cleaning up the shape 3:54 - Testing the shape 4:25 - Adding the rig 5:02 - Turning on x-mirror 5:36 - Duplicating the shape keys 6:30 - Adding Vertex Groups 7:00 - Assigning the groups 8:00 - Testing the groups 8:05 - Assign the group to the shapes 8:20 - Testing the shapes 8:30 - Adding the drivers 10:00 - Copy and paste the driver 10:44 - Testing out the rig 11:00 - Flipping the bone role 11:20 - Fixing the shapes and rotation mode 13:00 - Final thoughts Drivers Master Class:
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