[Blender] Eye rigging [Constraint Overload]

Little example of how you can make eye rig Get model files for this tutorial here: Addons used: Bone widget addon: Simple renaming panel: Music: Patreon: timecodes: 00:00 Intro 00:14 Part 1: Deformation and Tweak bones 11:08 Part 2: Eye controls and mechanism bones 16:05 Part 3: Eyelids controls and widgets 23:25 Part 4: Corrective shapekeys 27:20 Part 5: Eye bulge with Warp modifier 29:55 Part 6: Animated normals 33:22 End result
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