Blender Materials & Rendering Introduction

Blender materials and rendering tutorial, introducing material allocation, shaders and nodes, rendering still images, setting the background, and rendering animations. This video follows on from my episode “Blender Modeling Introduction”: The Blender Principled BSDF shader web page is here: Blender can be freely downloaded from: You can also obtain the free GIMP photo editor from: And the free DaVinci Resolve video editor from: Note that I have several DaVinci Resolve videos, most recently including this review of DaVinci Resolve 18: In this video, I used the following Blender keyboard shortcuts: Render -- F12 Maximize area -- Ctrl-spacebar Toggle wireframe display -- Shift-z Duplicate object -- Shift-d After duplicating an object, press x, y or z to constrain movement to that axis. View select -- press the key below Esc (which is the tilde on a US keyboard). Insert keyframe in the timeline -- press i To scroll a menu bar, press the mouse wheel (middle mouse button) and drag. For additional ExplainingComputers videos and other content, you can become a channel member here: More videos on computing and related topics can be found at: @explainingcomputers You may also like my ExplainingTheFuture channel at: @explainingthefuture Chapters: 00:00 Introduction 00:45 The Basics 09:27 Multiple Objects 12:49 Booleans & Dice 17:02 Saving & Backgrounds 20:30 Materials & Nodes 30:12 Animation 34:00 Wrap #Blender #Materials #Rendering #explainingcomputers
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