Niagara Fluids Smoke Portal VFX Tutorial in Unreal Engine 5.3 | Real-Time Simulation | RedefineFX

This Niagara Fluids tutorial is just one of 15 videos inside the free Niagara Fluids Crash Course. Grab it here: In this unreal engine 5.3 tutorial we’re using Niagara Fluids to create a volumetric, real-time simulation of a magical smoke portal. I go over creating particles, placing them on a torus shape, spinning them with a vortex force, and then using them as a source for smoke. We also add some wind and tweak the overall niagara simulation settings to get a quickly dissipating smoke. Some nice blue lighting and a few rocks from Quixel bridge complete the effect. Enrollment in Niagara Fluids Immersion is closing in a few days Niagara Fluids comes bundled with unreal engine 5.3, download it here: Are you interested in more Niagara Fluids VFX tutorials? Please let me know in the comments. Subscribe & don’t miss upcoming unreal engine VFX tutorials: 0:00 Welcome to RedefineFX 0:15 Grab my FREE Niagara Fluids Crash Course 0:39 Niagara Particles Setup Starts 3:59 Niagara Fluids Smoke 8:08 Improving the volumetric simulation 8:51 Lighting setup in Unreal Engine 10:13 Adding Extra Particles 11:40 Thumbs up and thank you for watching! Become a part of the RedefineFX Community: X: LinkedIn: Join the Private RedefineFX Facebook Group: Instagram: #niagaratutorial #vfxtutorial #unrealenginetutorial #vfxtutorial #cgi #vfxartist #visualeffects #computergraphics #3danimation #3dartist
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