Unity ECS: Pure vs Hybrid (walkthrough)

Unity ECS is Unity’s new implementation of the Entity-Component-System pattern. The developers on the feature have exposed a “hybrid“ version of Unity ECS until the “pure“ version is ready for production. Get the project at 🔴 Twitch: 💬 Discord: ❤️ Patreon: ⚫️Twitter: ⚫️ Facebook: ⚫️
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