Houdini CHOP Talk: Keyboard In

I’ll show you how to use your computer’s keyboard as an input to create impulses to drive various types of animation. I’m just showing very basic examples to demonstrate how to get started in CHOPs... the method is more important than the examples I created. 0:00 Intro and a look at the three set ups we’ll make 2:30 Keyboard In intro / Box Height 4:07 Troubleshooting / Intercept Mode / Scroll Lock 6:00 Channel References on easy mode 7:00 Match CHOP to remap range 8:00 Record CHOP 10:00 Channel Processing / Lag CHOP 11:20 Renaming Channels 12:30 Pop Velocity and Color set up 14:00 Keyboard In with two keys / channels 16:00 Channel assignments 17:20 Pig Head set up 22:30 Closing thoughts
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