【4K】SIFU - Full Game / No Deaths / True Ending (NG / Female MC)
No shortcuts, no permanently unlocked skills, and single segment of course. This is essentially the entire game with the true ending. The only requirement for that is to spare each boss instead of killing them, which you can do by breaking their posture gauge twice.
I uploaded a no death run with the male main character a couple days ago, this time I used the female MC. There’s no difference in their gameplay (as far as I know), it just changes a few lines of dialogue when the enemies refer to your gender. I’m getting better at the game, so this run is a bit cleaner than my last one.
SIFU is a new action game from Sloclap, and it’s absolutely excellent. If you’re a fan of beat ’em ups, or 3D action games in general, SIFU is a must play. It’s one of the best games in years. I just wish they would have communicated what the game actually *is* a bit better (or maybe I wasn’t paying enough attention), because I didn’t know what to expect out of it. It’s actually a game made exactly for someone like me. It’s full of action from start to finish, with no filler or superfluous elements whatsoever - just a (relatively) short, infinitely replayable, combat focused action game. What more can I ask for?
I’m playing the PC version here. It’s alright, but it needs some work. Unfortunately, it stutters a bit when it transitions to a new environment, which is probably the worst thing about it. I’m tempted to buy the game again on PS5, assuming it doesn’t have this issue. The best perk of playing on PC would be high framerates if your monitor can handle it, which makes the game feel even better than it already does at 60 fps.
SIFU is currently available on PC, PS4, and PS5. Hopefully it’ll come to more platforms in the future, so as many people can play it as possible.
PC:
PS4 & PS5:
Chapters:
0:00 Intro
3:33 BOSS: Sifu
6:06 Opening
9:37 The Squats
19:19 BOSS: Fajar - The Botanist
24:18 The Club
38:58 BOSS: Sean - The Fighter
44:09 The Museum
59:31 BOSS: Kuroki - The Artist
1:05:25 The Tower
1:19:42 BOSS: Jinfeng - The CEO
1:24:37 The Sanctuary
1:32:48 BOSS: Yang - The Leader
1:39:02 Ending
1:40:44 Credits
FYI: I recorded the intro stage from a new file, and played the rest of the game on an older file with a complete detective board (with no permanent skills unlocked). This way I could access some extra areas and fight more enemies without “extensive“ backtracking, and skip the cut-ins when you pick up new keys, and so on. I basically just wanted to make the game as smooth as possible.
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Beat ’em Ups (e.g. Final Fight):
2D Action (e.g. Metal Slug):
STG/Shmups (e.g. Dodonpachi):
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