Blocking Out - Blender Character Sculpt Tutorial part 1

Hi! This is the start of a tutorial series where we will be creating a stylized character sculpt from start to finish. Part 1: Blocking out - The blockout phase of this particular workflow is very important. It’s at this step of the process that we get our proportions and shapes as close as we can to save time later on. I created a reference sheet from a previous sculpt that you can download at : Hope you enjoy this slower, more chill sort of sculpting vid! Ahead in the coming weeks we’ll cover: -Setting up references & Blocking out the character - -Merging the Blockout & Sculpting - -Sculpting the head - -Head Retopology - -Body Retopology - -Rigging - -Hair - -Clothes and Accessories - -Materials - -Lights & animating a turnaround twitter!: instagram!: #blender 3.3 addons used: loop tools Specs: i5-12600K GHz Nvidia RTX 3070 32gb ram Windows 10 Davinci Resolve Sony Vegas 13 Blue Yeti Wacom Cintiq 16 Photoshop CC Lazy Nezumi OBS Studio Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved @TheRelaxedMovement 00:00 - Intro 00:45 - Setting Up References 03:20 - Start Blocking 06:43 - The Torso 09:14 - Legs 12:41 - Arms 18:50 - The Neck 21:20 - Hands 29:40 - Ears 32:40 - The booty 33:58 - The Bobbles 35:03 - Fixing those bodacious butt cheeks 35:32 - Alright, bye. #3Dmodeling, #Blender, #modeling, #sculpting, #blender, #blender3d, #blockout, #tutorial,
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