KineFX - APEX Rigging and Skinning with ML Deformer | Wave VFX | FMX HIVE 2024
A case study of how to implement SideFX Houdini’s 20 new APEX animation framework into quadruped rigging , and the use of machine learning deformation tools for skinning and deforming a humanoid character.
Bogdan Lazar has been in the industry for over 25 years, 8 of which are tied to Houdini’s procedural universe.
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