RE:2023 Anti-cheat and Anti-Piracy Measures in PC Games Recommendations for In-House Production
■Overview
PC games have always been subject to cheating and piracy. Malicious cheating and piracy can reduce the value of the product and lead to a loss of profit.
This presentation will explain the past background and current efforts to combat cheating and piracy.
This is the history of how the security module in RE ENGINE was created.
■Prerequisites
No special skills are required.
■Chapter list
00:00 Title
03:08 Organizational Background
09:28 PC Game Tamper Resistance
11:37 The State of Cheats and Piracy in PC Games
17:54 Actual Anti-Cheating and Anti-Piracy Measures
22:11 In-House Production of Anti-Cheat and Anti-Piracy Products
35:24 RE ENGINE’s “Security Module“
47:37 Summary
I’ll show you just a little bit of the content !
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CAPCOM Open Conference Professional RE:2023
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