[TAS] Zero Tolerance Genesis in 19:51 by Dimon12321

Finally! This is a tool-assisted speedrun of the first person shooter Zero Tolerance, created by Technopop in 1994. Objectives: * Emulator Used: GENS-rerecording v11a * Take damage to save time * Luck manipulation * Al manipulation * Genre: First Person Shooter Game mechanics: * This game has damage randomizer. * Enemies and doors aren’t physical bodies. You can actually go through them. * Enemies (excepting bosses and hydacas) always attack at the same time. * Enemies don’t respawn and boss’ health doesn’t regenerate if the player died. * Enemies can speed up or change direction if they were been damaged. * This game has all 3 spaces. The player can jump over hydacas (Longer: crabs!) or crouch under them. * Weapon damage depends on distance and player’s position, but partially reimbursable if the character has skills to this or that type of weapons. Weapon damage: * Handgun/Shotgun: 1-2 * Pulse Laser: 1-3 * Laser aimed gun (MAC
Back to Top