UFL™ Journey #6 | Closed test

Episode #6: Closed test In this episode, we’ll spill the beans on what’s cooking in the testing phase of our game, what makes it different, the why and, of course, the community’s role at this stage. Chapters: 00:00 Intro 00:48 UFL™ Closed test basics 02:08 Basic things to test 03:51 Number of participants 05:04 Why is community help essential? 06:15 Why release the closed test now? 07:28 How do we select candidates for testing? 08:46 Hardcores vs. Сasuals. What feedback do we need? 09:34 Interacting with testers and gathering feedback 14:57 Perfect balance between arcade and realism for all. A myth or not? 16:05 Game elements that are not in the test 16:43 How often does our CEO play UFL? 17:49 Dev’s challenges: How to overcome them 𝗙𝗼𝗹𝗹𝗼𝘄 our social channels and 𝘀𝗶𝗴𝗻 𝘂𝗽 for the open test ⬇️ Open test: Discord: Facebook: Instagram: Twitter: TikTok: #UFL #UFLJourney #UFLgame
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