Saurav Sikarwar AutomaticTextureAtlasing + BatchingWithTextures in OpenGL

🎯 Загружено автоматически через бота: 🛑 Оригинал: 📺 Saurav Sikarwar — @sauravsikarwar 📃 Оригинальное описание: This video is a continuation of the last 2 videos in which I showed how I am batching meshes and how texture atlasing works. In this video, I’ve shown how am I doing automatic texture atlasing and how am I using it in the previously batched meshes to get better performance. Git repo link: #opengl #cplusplus #gameengine ♫ Music credits ♫ Arpy - Dan Henig
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