A follow up to the previous tutorial, I show you how to use dithering in Shader Graph to fade out meshes when they are close to the camera.
Previous Tutorial
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₪ ₪ Time Stamps ₪ ₪
00:00 - Intro
01:08 - Dithering
04:07 - Distance Dissolve
07:54 - Oops
#unity #tutorial #shadergraph
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