augmented reality input: 3D control with a iPhone

Control the display/visualization of objects using an iphone! The camera itself is rotated, meaning that the bottleneck for speed is the data stream coming from the iPhone, and the modeling software’s graphics engine. In this case, Rhino v5, Grasshopper, the gHowl and Horster Camera Control plugins for Grasshopper, and the GyrOSC app were used. --- OSC output from iPhone (using the GyrOSC App) to gHowl Grasshopper plugin to Grasshopper matrix manipulations to Horster camera co
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