🎮 UE4 Replication - Part 2: Game Instances - Unreal Engine

🎮 Unreal Engine Replication Series - Part 2: Game Instances In part 2 of our replication tutorial series, we are introduced to the idea of game instances - not to be confused with the “Game Instance“ class that’s built in Unreal but the idea of multiple instances of the game running on different machines (clients vs. server). We use the practical example of sprinting to really help us understand some fundamental multiplayer concepts when it comes to replication and communication between game instances. ➖
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