Edit 3: The issue has been fixed. Thanks, Arkane!
Edit 2:
There’s a info update on Deathloop’s Steam page; the developers are investigating, and even have a potential fix.
Read all about it on their post:
Edit 1: I’m keeping track of this issue and more on the following reddit posts.
This post is more complete, and I’ll keep it updated as I find new information:
Original description:
For comparison, I used a controller and did some target tracking (moving around while trying to stay on target), and then did the same using a mouse and keyboard. While I was able to keep on target using the mouse, there is juttering that’s not present when using the controller analog stick.
These are not graphical micro-stutters resulting from bad performance, it’s how the mous
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