[#03] Anime Character 3D Modeling Tutorial 2020 – Introduction to Sculpting in ZBrush 2020

This is the third video in my anime character 3d modeling tutorial series! In this episode I will give you an overview of ZBrush 2020, the sculpting software that I currently use. This is an introductory tutorial, therefore we will not go into too much depth about any particular topic, but it should give you enough knowledge to get started and follow along this series. Chapters: 0:00 Introduction 0:55 News 1:12 Introduction to ZBrush 2020 3:45 Document 5:46 User Interface 8:28 Objects Overview 12:22 Navigation 13:27 Transformation 14:20 Sculpting Basics 16:28 Brushes 24:20 Geometry Management 30:03 Masking 32:54 Polygroups 34:33 Visibility 38:45 Questions and Answer 41:36 Ending You can download the character references here: Support me on Patreon: Twitter: Instagram:
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