Introducing Impeller - Flutter’s new rendering engine
Flutter’s new rendering engine was developed with the goal of eliminating shader compilation jank and providing predictable performance. This talk will discuss the design of Impeller and how it fits into the broader architecture for Flutter. This includes a tour of Impeller’s sub frameworks, and a demonstration of how lower level APIs are used in Flutter applications. The session will also discuss how Impeller enables new experiences, like 3D support.
Speakers: Leigha Jarett, Brandon DeRosier
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