Building Modular Characters in Unreal Engine | Unreal Fest 2022

The stories you create aren’t static, so why should the look of your characters be? Using the UE5 Lyra Sample Project as a starting point, this session will discuss various techniques available to add, swap, and customize your characters. We’re excited to bring you sessions from Unreal Fest 2022, available to watch on demand: Resources used in the talk: Lyra Starter Game - Stylized Character Kit: Casual 01 - Additional Resources: The Gritty Reality of Real-Time Cloth and Rigid-Body Character Physics - Animating in Unreal Engine 5.1 - The Future of Animation in Unreal Engine - Lyra Starter Game Overview - 0:33 What is a Modular Character? 1:24 Where to start? 1:52 Demo 1 : Leader Pose Component 9:04 Demo 2 : Attach a Backpack 20:07 Demo 3 : Customize a Jacket 29:30 Demo 4 : Facial Animation 36:15 Demo 5 : Lyra Cosmetic Character Parts Overview 44:03 Demo 6 : Generating Random Outfits 57:42 Demo 7 : Creating a Modular Character Manager 1:02:00 Demo 8 : MetaHumans
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