jMonkey engine Absolute beginner tutorial (part 3/3)

The last part of the absolute beginner tutorial series: 11:14 exporting blender files The next series (beginner tutorials) will cover some more UV maping and box modeling. (I am thinking of making two videos about this. After that is done the intermediate tutorials will begin where animations, custom skyboxes and sounds will be created. (around 3 vids) After all that the hig level tutorials will begin where the jBullet physics engine will be used alongside raycast algorithms. This series will also cover
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