Modeling&Texturing Dynamite Blaster - Part1 [Modeling]

In this video I show you how to model a Dynamite Blaster in Autodesk 3ds Max. Features Covered: - Creating primitive objects - Using a modifier to alter an object’s shape. - Aligning objects to each other - Using the Symmetry modifier to produce a mirrored duplication of an object Follow me: Artstation: Behance: Facebook: Pinterest: Dribbble: https://drib
Back to Top