Multilayer Shaders in Mari

Here is a quick tech demo showing off some of the features of the Mari shading / layers system. I’m using the Blacksmith dataset* which comes for free as training material with Mari. The texture set is 700, mostly 4K, textures and the models weigh in at triangles. In this demo I play around with the parameters on the Full shader, which has 15 separate inputs for the blacksmith body alone. I show how easy it is to play with different shader parameters and configurations, and re-assign texture c
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