Forspoken | Reveal Trailer Comparison & PS5 Modes Tested | A Massive Downgrade is Coming

- Forspoken presents 3 graphics modes in this demo: Quality, Ray-Tracing and Performance. - The Demo is an extract of the final version of the game. I don’t expect major visual or performance changes when it is released in January. - Quality mode features better textures, draw distance and higher resolution (1728p on average). - Ray-Tracing mode decreases resolution (1512p on average), texture quality and drawing distance to present better shadows on some elements, but not on reflections or global illumination. - Ray-Tracing of shadows does not apply to all elements. Vegetation does not benefit from this technique and represents a large part of the environment. I definitely do not recommend this display mode. - Performance mode has the same texture and draw distance clipping as Ray-Tracing mode, as well as limiting its resolution to 1440p dynamic with temporal reconstruction. Despite the visual sacrifices, it does not maintain a stable 60fps. - Forspoken supports 120Hz, however, this mod
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