Mixamo Error "Sorry, unable to map your existing skeleton"
The is an error I get when exporting a custom model from Blender to Mixamo. It comes from using anything other than base color and normal map slots in your principle BSDF node. I go over how to fix it and how to import an FBX from Blender to Mixamo.
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2 years ago 00:01:43 1
Mixamo Error "Sorry Unable to map your existing Skeleton"
2 years ago 00:06:34 1
Mixamo Error "Sorry, unable to map your existing skeleton"
2 years ago 00:32:08 0
DeepMotion to Metahuman | Body, Finger & Face Animation Retarget | Unreal Engine 5 Tutorial