An overview of my Reimu project using Blender and Eevee Render (Spring 2020). Walks through each major part of the character and how it was made, including the body, clothing, eyes, hair, rigging, and more. (Note that this is a description of how things were done, not a step-by-step tutorial. Those will come next!)
If you like this content and want to help me produce more, please Like and Subscribe, follow on Twitter, and support me on Patreon. Even a little bit of support will let me spend more time making tutorials!
Resources:
Big post with full images and more:
Shader Node Breakdown:
Flat Hair Modeling:
DanPro’s Corrective Bones:
MB-Lab Addon:
(Note that there are license issues with using MB-Lab models for some commercial purposes.)
00:00 - Intro
01:06 - Body
06:12 - Clothing
12:51 - Hair Modeling
26:48 - Hair Rigging
32:02 - Rigging Nodes
34:54 - Eyes
41:19 - Materials/Rendering
50:33 - Conclusion