Testing out a new hack in PsyDoom () which enables frame rates beyond the original 30 FPS cap in PlayStation Doom of up to 60 FPS. For this test I chose one of the slowest and most demanding levels in the original game, “O Of Destruction“.
The mode has lots of issues currently, since the game was not designed to run at this speed, but it gives an idea of what the game might be like at higher frame rates. Eventually I hope to add suppor
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