#BestTalkAward Growth Pains - How to scale up in gamedev || Łukasz Hacura || Anshar Studios

Best Talk Award from Game Industry Conference 2021! Anshar Studios started with 4 people; right now, they have over 120 employed. For an inexperienced eye, this is just a number, a showcase of production capacity and company prestige in the industry. But in reality, when you grow, your company needs to change and adapt. You run differently a company that has 10, 50, and 100 employees, and though not from personal experience, I imagine it’s different at 500 and so on. In this talk, Łukasz Hacura will go over organizational and process changes that Anshar Studios has undergone during its growth, sharing successes and failures alike. #GameIndustryConference #scalingup #gameindustry Follow GIC on Facebook: Follow GIC on Twitter: Our website:
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