Carmageddon 1 Mod for Carmageddon: Max Damage Release 1 Preview

Here is a preview of Maim Street from my Carmageddon 1 mod for Carmageddon: Max Damage. The CityA environment is around 99% complete now, with working almost everything working as it should with 3 events each with their own atmostphere. It just needs a working sky box, Checkpoint Stampede checkpoints added and some UI images. The rest of the maps are between 30% and 50% complete at an estimate. All the races should be playable but I haven’t fixed up their geometry, minimap routes, ped spawning or configured all their accessories. All the cars are between 60% and 90% complete depending on which they are. Some, such as the Suppressor need major updates to make use of new features such as extra wheels, others just need texture or material fixes or general tweaking. The mod is available here: To install it you need Minge, available from here: Import the MingeBag into Minge and all the most inside will be installed into the correct location in Carmageddon: Max Damage, enable all of them and start the game in CarMODgeddon mode. Enjoy!
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