New 128K version with a lot of bugfixes and fantastic speed improvement. We play on speed 9 (maximum) to show the speed improvement, but the author of the mod do not recommend to play the game on speed 8 and 9.
Changes:
-Bugfixes
-Performance optimizations and adjustable game speed
-Double buffering with vsync (with limitations)
-Added some visual elements from 2019 remake
-Added new sound effects
-Added game pause
-Improved game balance
-And more...
Fixed bugs:
-Android receives damage when ninja hits the flame of his flamethrower
-Ninja receives damage when flame covers a projectile(even one shot\\thrown by enemy)
-The lift bug
-Slow climbing up \\ lifting up
-The fall damage bug
-No ’bike arrived’ message when using teleport
-The flame clipping bug
-The Infinite tape pieces bug - now this stash has 2 pieces of tape
-The walking underwater bug
-The throwing objects trough the wall bug
-The glitchy android bug - now he looks different and is stronger
-Fence terminal no longer controls lifts in missions without the fence
-Single fire key press on the terminal could cause several activations
-Throwing projectile at electric fence could kill ninja
-Puma on the left side of the screen could damage ninja at the right side of the screen.
-Lift position now resets when starting new game
-Enemy status \\ position now resets when starting new game
-’Health’ is now properly stored for each enemy and is not reset when the ninja leaves the room
-The androids misalignment bug
Game speed is adjustable ranging from 0 to 9:
0 - 5 fps,
1 - 5.5 fps - very close to the original,
2 - 6 fps,
3 - 7 fps,
4 - 8 fps,
5 - 10 fps,
6 - 12.5 fps,
7 - up to 16.7 fps,
8 - up to 25 fps,
9 - up to 37 fps, no delays and no vsync, about 4.7 times faster than original.
Game balance changes:
-Ninja’s kicks and throwables deal more damage:
Throwables and kick make 2 damage points, flying kick - 2-3
-Remaining HPs are now properly stored for each enemy. Also enemy ’health’ now slowly regenerates.
-Reduced bat damage by 1 damage point
-Ninja takes less damage when falling from a small height:
no damage if height is less than 15 tiles, half damage if less than 2 floors (36 tiles)
Original 1987 game by Clive Townsend.
Modified 2024 re-release by theALFEST.
Download here:
The project’s YouTube playlist:
Huge playlist archive with AY / GFX improved games:
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