This video shows the difference between original Dungeon Siege textures and textures upscaled using ESRGAN. The algorithm increases width and height of textures four times and adds new detail, significantly improving the look of this 2002 game. It doesn’t always produce good results, so some manual work had to be done on some of them. Not all textures have been enhanced so far. You can find the download links and read more about it on my blog or ModDB:
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