Blender Geometry Nodes 3.0 - Plant Growth with Fields

This tutorial uses Blender Beta from 2021-11-11 Support us on Patreon: 00:00 Intro 00:35 Base Geo 03:15 Creating the Seeds 09:35 The Plant Growth Setup - Curves 11:58 Deformation with Noise 13:50 Bringing in the Growth Attribute 17:10 Capture Attribute 18:50 Stems 20:27 Flower Heads 23:55 Leaves 33:00 Animate the Effector 33:45 Apply Materials 36:00 Make it Move with Wind Now that Blender 3.0 is in beta it is time for a little more advanced setup. In this tutorial Manuel will build a multi-layered growth effect. Fully procedural plants are scattered on a procedural terrain and controlled by an effector empty. They all grow individually and move with the wind. Learn how to stack geometry nodes setups on top of each other to increase complexity with these growing alien flowers. Donwnload the Setup
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