C++ Code-along Ep 10: Demo RPG Game | Item Systems

In this episode we begin the journey into how items are going to be handled while making sure we do it in a way where they won’t bug out or be dupped through the user interaction. Memory management is key! ▶ Repo: ▶ Full Playlist: --- Join this channel to help support future productions: ▶ Patreon(UPDATED): ▶ Join(UPDATED): --- ▶ CTT Discord: ▶ CTT Github: ▶ CTT Business Email: codetechtuts@ ▶ CTT Playlists: --- Resources: ▶ Town Theme Music ▶ --- Written, Edited, & Produced By: Matt Early --- Matt’s Other Stuff (I appreciate all the support I can get!): 1. Matt’s Github: 2. Matt’s Twitter: 3. Matt’s Instagram: 4. Matt’s Twitch: 5. Matt’s Gaming YouTube: _support: ☕ Patrons help this channel go round and keep creating. If you don’t like patreon but still would like to support regularly, you can do a similar subscription via the YouTube Join, or through Github’s sponsor button. 🕮 This is were I most the majority of the code seen on the channel. ✍ We have a Discord! We welcome all various code and tech chatter. ☯ I stream code and/or gaming every Thursday! I also randomly stream a time or two throughout most weeks.
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