Ngskintools & Maya - Transfer skin weights. New geometry, old rig.

So you edited the geometry of your rig in Maya, and now you need to attach it back to the rig itself. Scary, huh? Not with FREE NGskintools. Released as part of my teaching at Escape Studios London. Shading implications (0:55) Swapping the geo (2:20) ► Get NGskintools here -
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