In this video we learn the core features of the After Effects 2d physics engine plugin Newton3.
The third version of Newton brings a new interface, built-in animation tools, a host of other enhancements and 2 new joint types to use in your motion designs and animations.
We cover the joint system in a second video. To view that click this link:
Jump to a specific section:
Separating Shapes 6:44
Density 12:18
Friction 16:15
Bounciness 18:17
Mesh Precision 18:54
Velocity 21:26
Kinematic/AEMatic 27:10
Render 32:27
Linear Damping 34:33
Convex Hull 38:38
Collide Objects 41:52
Export Contacts 43:36
Magnetism 45:52
Animation timeline 55:16
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