I Redesigned the Dragon Age Veilguard UI (this one hurt)
This is the disco party version of game interfaces, and it goes against every imaginary UI rule. I had to do SOMETHING
As a Dragon Age fan, I’ve been waiting for Dragon Age: The Veilguard for a very long time. I REALLY want this game to be good. The UI, however, is atrocious.
This is a series where I analyze upcoming games, from both a business and a design perspective, and propose changes in hopes that a dev might watch this and implement them. I’m passionate about interface design, so I get my hands dirty in this video.
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Loreworx is making the world’s first PVP action trivia game: UniKaos. Community is absolutely freaking vital to us. Your likes, comments and subscriptions help make the game a reality. We’ll be forever grateful for your support S2
Check out the UniKaos channel and watch this CEO suffer (I mean, have “fun“)
@UniKaosGame
Hosted by @lucaskolivieri
Directed by Fernando Cassano
#redesign #uidesign #gaming #rpg
00:00 Intro
00:35 Default Game Screen
04:10 Quest Marker Approach
05:35 New Quest / Track
07:11 Health Bars
07:33 Wheel Menu
18:14 Quick Redesigns
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