Creating Generic Wood in Substance Designer

An intermediate walk-through, going over some of the techniques and thought processes involved in creating a seamless generic wood material, 100% procedurally, using Allegorithmic Substance Designer. (I apologise for the delay and some audio issues in this recording, background noise, etc... a lot happened over the holidays including relocating my office, and some hardware changes to my recording PC. I’m going to be investigating some clipping and other recording issues encountered during this tutorial). To Create Custom Graphs: Website: Twitter: Facebook: ArtStation: Blender Market: Outro- “I Can’t Imagine Where I’d Be Without It“ by Chris Zabriskie (CC4.0)
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