Cybedemon unity3d motion tests
- just a humble cybedemon demon .)
- [360 overview]:
- [maya motion cycles overview]:
Objects summary:
- separate body mesh [2064 polys, 2066 verts];
- separate gun mesh [2553 polys,1769 verts];
- separate hand mesh [1254 polys, 1274 verts];
- separate “hairs“ mesh [76 polys, 40 verts];
- separate faceplate mesh [276 polys, 136 verts];
- separate spine-support mesh [2992 faces, 1498 verts];
- separate eye meshes [372 polys, 336 verts];
- maps for each mesh: 2048x2048;
The demon has a next motion cycles(with root motion):
- walk forward;
- walk backward;
- run cycle;
- turn right cycle;
- turn left cycle;
- idle cycle;
- shooting cycle;
- (full shooting cycle);
- changing a magazine;
- atttack cycle;
- jump’n’hit cycle;
- seek cycle;
- death cycle;