Cybedemon unity3d motion tests

- just a humble cybedemon demon .) - [360 overview]: - [maya motion cycles overview]: Objects summary: - separate body mesh [2064 polys, 2066 verts]; - separate gun mesh [2553 polys,1769 verts]; - separate hand mesh [1254 polys, 1274 verts]; - separate “hairs“ mesh [76 polys, 40 verts]; - separate faceplate mesh [276 polys, 136 verts]; - separate spine-support mesh [2992 faces, 1498 verts]; - separate eye meshes [372 polys, 336 verts]; - maps for each mesh: 2048x2048; The demon has a next motion cycles(with root motion): - walk forward; - walk backward; - run cycle; - turn right cycle; - turn left cycle; - idle cycle; - shooting cycle; - (full shooting cycle); - changing a magazine; - atttack cycle; - jump’n’hit cycle; - seek cycle; - death cycle;
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