I Created a Comic Book with Zero Drawing Skills in Blender

A multi-stage time-lapse showing the process of creating multiple comic book panels, using premade rigged character models and environment assets. The process involves first kitbashing several characters and then setting up a basic environment. The next step involves duplicating, posing and lighting the characters individually, corresponding to each comic book panel, while setting up multiple camera angles to reflect the mood of each scene. Finally, the individual scenes are rendered and imported into Photoshop where a line art filter is applied and artifacts are manually removed. Credits Artist: Thomas Burd - Editor: Force Quit - This comic book short was inspired by the Metro 2033 Book / Game series. Authored by Dmitry Glukhovsky. ▬▬▬▬ Process Stages ▬▬▬▬▬▬▬▬▬▬▬▬▬ 00:00 - Stage 1: Kitbashing 01:14
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