Blender Day 4 - Shading/Texturing/UV - Introduction Series for Beginners

#Shading #Blender #Materials #Textures #PBR #UV Download Project Files and Bonus Content Welcome, Day 4 of Blender Introduction Series. In this chapter, we will discuss the materials, textures, and UV. How do the basic materials work and the meaning of terms used in shaders, How to mix shaders, set up basic PBR shader, textures, etc? We will also talk about UV a bit and will shade all the models we created in modifier chapters. It’s not much technical as I have kept it very basic but at the same time enough so you can start your research into the material study. Feel free to ask me anything I might have forgotten to mention. Its a big subject and I am sure by the time you are done with this, you will have plenty of questions. Links to download Tutorial Files, Textures, and Other Resources: More useful links to study UV mapping: SYSTEM CONFIGURATION FOR NERDS: Windows 10 Dual Xeon silver 4114 2.2 GHz ( 2 processors 20 cores) Quadro P 4000 GPU - 8GB 64 GB 2400 Mhz DDR 4 SSD NVME My Renderro Cloud Workstation CPU- 8x2.5 Ghz GPU - Nvidia T4 16GB Ram 32 GB
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