Street Fighter II: The World Warrior (NES) Playthrough - NintendoComplete
A playthrough of Yoko Soft’s 1992 unlicensed versus-fighting game for the NES, Street Fighter II: The World Warrior.
This video shows two separate playthroughs of the game. The first is played with Guile, and the second (beginning at 8:47) with Ryu.
If you’d like to see playthroughs using Zangief and Chun Li, make sure to check out my video of City Fighter IV: The World Warrior ( ), which is essentially the same game, but with digital samples added in.
The first known unlicensed NES adaptation of Capcom’s 1991 arcade hit saw a physical release in 1992 for the Nintendo Famicom. Developed by Hummer Team, a Taiwanese company specializing in unlicensed console games, Street Fighter II: The World Warrior was the first game to use the so-called “Street Fighter II Engine,“ which provided the basis for several unlicensed fighters for the NES in the early/mid-1990s. The game was modified and rereleased several times over the following years under the names City Fighter, Master Fighter, and Mario Fighter. It predates the infamous Kart Fighter, based on the same engine, by nearly two years.
So, for a bootleg Taiwanese title developed during the years where the NES first began its commercial decline in the west, how does Street Fighter II fare? Well, surprisingly enough, not terribly. It’s certainly clunky, but for a company without any official development tools, it’s more playable than you might expect. Many of the special moves from the arcade game are here, and even with the hugely simplified 2-button control scheme, they are pretty easy to pull off. The collision detection and move priority is pretty wonky: characters moves regularly pass through opponents without any hits registering, and the character’s movements seem oddly detached from the controls, but overall it functions reasonably well. I’d peg it’s playability a slight step below the official Game Boy SF II conversion, but well above the official (impressive-to-look-at yet terrible-to-play) 1997 Master System port.
And those endings are some of the finest examples of Engrish that I’ve seen in awhile!
The character and background graphics are surprisingly recognizable, and the music isn’t too bad, as long as you’ve gauged your expectations appropriately. Overall, this is really not bad for a bootleg from the early 90s. Though it’s not of the quality of the Camerica (Code Masters) or Tengen (Atari) unlicensed NES games, it’s well above the standards usually applied to stuff included in those notorious X-in-1 pirate carts. For the sake of sheer novelty, it’s a neat game to check out. If you want something in this vein to seriously play, though, I’d totally recommend Kart Fighter. It’s obvious that the team had had quite a bit more experience in this line of work by the time they got around to releasing that one.
_
No cheats were used during the recording of this video.
NintendoComplete () punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
Visit for the latest updates!
1 view
3801
1439
1 month ago 00:18:56 1
[Pierrick Picaut] I made a Street Fighter animation in Blender!