Texturing MP5 SMG Weapon Gun in Substance Painter and Blender - (Part 3)
After modeling my MP5 gun weapon in Blender , it’s time for texturing in Substance Painter! In this video I present the whole process of texturing the weapon - i.e. Game Ready MP5 Submashine Gun with Vertical grip, and 45-rounds magazine based on the MP5 gun from Call of Duty Modern Warfare - Warzone.
I use Substance Painter for baking the mesh maps (Normal, World space normal, Curvature, AO, Position and Thickness) as well as texturing the model.
►► Inspect the model on Sketchfab: ◄◄
My social media:
► ArtStation:
► Sketchfab:
The complete model creation process:
► (Part 1) - Modeling Low Poly Model:
► (Part 2) - Modeling High Poly Model UV Unwrapping:
► (Part 3) - Texturing in Substance Painter:
Project Info:
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