[PSX] Tomb Raider 3 (Beta, 05-10-1998) - RX-Tech Mines

Footage of RX-Tech Mines from a TR3 build dated 1 month before release. Notes: - Door trigger pads are marked with a door texture. (0:29) - Missing MP5 clips. (1:29) - Button that opens the gate before the central mine cart area is moved to an extended section. (1:30) - Extra save crystal. (2:13) - Rail texture is completely different. It’s partially see-through on upper floors and is not animated. (2:37) - Mine cart functionality is completely unfinished: it moves straight ahead and with a near constant speed. Lara’s control features are there but have no effect on the way the mine cart moves. Debug info is shown on-screen. (2:49) - Navigating the rails will from this point on be done with the fly cheat. (3:46) - Missing ramp. (3:52) - Lantern that emits red light instead of yellow light. (4:07) - Lantern that emits green light instead of yellow light. Lantern is on the left side of the crane. (4:09) - Crane is see-through and not attached to the slope of the r
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